
TL;DR, Konami says Silent Hill f has sold over 2 million copies and the Silent Hill 2 Remake has sold 6 million units worldwide, per the franchise’s official X post. The numbers are internal tracking totals through late April 2026.
Konami reported fresh franchise milestones: Silent Hill f has surpassed 2 million copies worldwide, and the Silent Hill 2 Remake has reached 6 million units. The figures come from internal tracking through late April 2026, shared on the series’ official X account. These totals roll up shipments, digital store downloads, and subscription services.
Silent Hill f sales matter because they reflect strong interest in a new storyline from Ryukishi07 on modern hardware. The game launched on PS5, Xbox Series X|S, and PC in late September, and Neobards Entertainment handled development. The momentum sets expectations for how Konami may steer Silent Hill next.
Silent Hill f hit 2 million, Silent Hill 2 Remake hit 6 million
Konami’s official X announcement on May 13 confirmed two sales milestone updates for the brand. Silent Hill f exceeded 2 million copies worldwide as of April 22, 2026, and Silent Hill 2 Remake reached 6 million units as of April 24, 2026. Both counts are cumulative and span retail shipments, store downloads, and subscription services.
- Silent Hill f: Over 2 million worldwide as of April 22, 2026, per internal tracking. The figure aggregates boxed shipments to retailers, digital purchases on platform storefronts, and qualifying subscriptions. The series account framed this as a global total.
- Silent Hill 2 Remake: 6 million units worldwide as of April 24, 2026, also by internal tracking. The tally covers PS5 and PC via Steam. It follows the remake’s October 2024 launch and continues to reflect multi-channel distribution across physical, digital, and subscriptions.
- Counting method: The franchise clarified that cumulative totals include units shipped, store downloads, and subscription services. These are lifetime figures captured by Konami’s internal tracking, not limited to any single platform or region.
The message was posted by the Silent Hill franchise account, which thanked players and specified the date ranges for each title. This official X announcement gives the cleanest snapshot of current Silent Hill f sales and Silent Hill 2 Remake sales without splitting out formats, territories, or storefront performance.
Context around pace helps interpret the totals. Silent Hill f cleared 1 million cumulative shipments and downloads just one day after release, before settling into a steadier curve toward 2 million. For the remake, a two-year window from October 2024 to April 2026 shows consistent pull for a classic reimagined, buoying ongoing interest in the catalog.
Who made Silent Hill f and when it launched
Silent Hill f brings a new narrative from Ryukishi07, the writer behind Higurashi: When They Cry, paired with unsettling creature and character designs by kera. Producer Motoi Okamoto oversaw the project, and Neobards Entertainment, known for Resident Evil Re:Verse, handled full development.
- Writer: Ryukishi07
- Creature/character design: kera
- Producer: Motoi Okamoto
- Developer: Neobards Entertainment
- Platforms: PlayStation 5, Xbox Series X|S, and PC
- Silent Hill f launch date: September 25
- Early milestone: Exceeded 1 million cumulative shipments and digital downloads on September 26
The rollout targeted current consoles and PC, making the most of PS5, Xbox Series X|S, and PC hardware. Launch marketing centered on the new setting and story pedigree, while technical support from Neobards Entertainment ensured parity across platforms where feasible. This clarity helped channel interest at release.
Transmedia support followed. A manga adaptation launched on April 22, with Ryukishi07 writing an exclusive new ending and Ame Gōkin drawing. The team had also planned a soundtrack offering, but both the standard Silent Hill f: Original Soundtrack and the Konami Style Limited Analog Record Set were canceled in October, citing various circumstances.
What these sales mean for the Silent Hill franchise
Crossing 2 million for f and 6 million for the remake signals franchise momentum across new and legacy audiences. These Konami Silent Hill sales show a healthy base for future decisions, from content beats to platform strategy. The numbers also broaden attention on supporting media and licensing tied to the series’ return.
Music and publishing are part of that picture. While the planned Silent Hill f soundtrack release was canceled, the brand’s audio identity still drives interest across platforms where fans track new drops and features. For adjacent music coverage, see Crunchyroll Music Videos Dr Stone Silent Witch, which highlights how songs and visuals keep communities engaged.
Watch for a few signals next. Silent Hill f sales could inform patches, quality-of-life updates, or time-limited promotions to extend the tail. Bloober Team, developer of the Silent Hill 2 Remake, is partnering with Konami on a new project, though its scope is not yet confirmed.
Expect more manga updates and retail restocks as demand shifts by region.
- Pipeline checks: Official posts from the Silent Hill account will flag milestones, partnerships, and any event appearances.
- Distribution moves: Subscription placements, bundles, or deluxe editions often trail strong lifetime performance.
- Community beats: Creator interviews, soundtrack notes if revived, and manga chapters can sustain interest between game updates.
Source: ANN
